I have a custom character model that I want only specific player’s to be loaded into but I’m not quite sure how to do this for a singular player, I know how to put it into StarterPlayer but that just makes everyone spawn as the character.
Any idea’s are appreciated, thanks.
1 Like
Jrelvas1
(Jrelvas1)
June 2, 2019, 8:49am
#2
Once that player loads, you should try to change it on the fly. (Changing the clothing’s id) (Changing the face’s id), you get my idea.
On join, you should connect a CharacterAdded
event to receive the character.
Then, you can use Humanoid Descriptions and Humanoid:ApplyDescription on players which fit the criteria you want for them to get the custom character.
2 Likes
Jrelvas1
(Jrelvas1)
June 2, 2019, 10:43am
#4
Yes, you should use Humanoid Descriptions instead of what i’ve pointed out (Unless you want full control of the change for some reason)
woot3
(Woot)
June 2, 2019, 10:52am
#5
LoadCharacterWithHumanoidDescription
allows you to bypass the ApplyDescription
step.
6 Likes