Loading a player into a specific character

I have a custom character model that I want only specific player’s to be loaded into but I’m not quite sure how to do this for a singular player, I know how to put it into StarterPlayer but that just makes everyone spawn as the character.

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Any idea’s are appreciated, thanks.

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Once that player loads, you should try to change it on the fly. (Changing the clothing’s id) (Changing the face’s id), you get my idea.

On join, you should connect a CharacterAdded event to receive the character.

Then, you can use Humanoid Descriptions and Humanoid:ApplyDescription on players which fit the criteria you want for them to get the custom character.

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Yes, you should use Humanoid Descriptions instead of what i’ve pointed out (Unless you want full control of the change for some reason)

LoadCharacterWithHumanoidDescription allows you to bypass the ApplyDescription step.

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