Very easy fix, the problem is your only loading the id, and not the front part. What I do is the same thing as you for my tools. But I make a folder in my tools called “Animations” and inside have all my animations.
In your animation property put your ID in the proper one and in your code do this. local animplayer = game.Players.LocalPlayer. Humanoid:LoadAnimation(script.Parent.Animations.YOURANIMATIONNAME)