Greetings developers,
So I’m working on a multi-place horror game and each place has a good amount of parts. There’s the lobby that teleports you to the main game, there’s main game part 1, and main game part 2. In main game part 1, it’s going to have an intro screen at first saying “wear headphones for best experience and warning blah blah blah” that’ll keep players distracted as the assets load in, the first place though is kinda short before loading in to the next one. Main place 2 has even more assets, should I also put a loading assets screen there too or would it be annoying that every place you load in to has a loading assets screen that you need to wait in? At the same time though, you don’t want the players watching the assets awkwardly loading in.
What advice do you have so it won’t feel annoying after a while? Would a game that has a loading assets that lasts a few seconds in every place you load to get annoying? I’d appreciate it as I’m not sure what to think about it!
(Correct me if I were to put in the wrong category).