Loading bar not positioning itself correctly

I am trying to position my loading bar “top” to the left to have a smooth load from left to right rather than in the photo where it’s “middle to left and right.”

I’ve already changed size and position to a scale point and it still won’t budge.

Example:

Hello remiel430!
Make sure to check the Anchor Point Property of the loading bar

Can you please attach your code?

This is what resizes the bar
bar.Size = UDim2.new(amt,0,1,0)

Hi, It’s .5,.5 on all both top and clipping of the bar

Can you show me the whole script or what is relevant to the loading bar? I cannot help you if I don’t know what amt is.

local AssetsToLoad = workspace:WaitForChild("Map"):WaitForChild("Front"):GetDescendants()

local TotalAssets = #AssetsToLoad/4.5

local barBase = loadingScreen.Bar

local barBG = barBase.Clipping

local bar = barBG.Top

local txt = barBase.txt

local RPLogo = loadingScreen.Logo

for i = 0, TotalAssets do

local v = AssetsToLoad[i]

local amt = i/TotalAssets

txt.Text = "Assets: "..i.." / "..TotalAssets

bar.Size = UDim2.new(amt,0,1,0)

ContentProviderService:PreloadAsync({v})

end

That’s it! The anchor point should be 0, 0.5

1 Like

Make sure the Anchor point for the bar to be: (0,0.5)

1 Like

Aha! Thank you all so much! I’m not much into anchor points I never really tried finding out what it was but I got it now, thank you!