Hello, there I was wondering how to make it so let’s say you touch something and it would delete part of the map and load in another. how would I achieve this task?
You could just use :Destroy()
on the old segment and then use :Clone()
for the new piece then position it. You could also just use workspace.StreamingEnabled
, which automatically renders things that are close, and doesn’t render those that are far.
Keep different parts of the map in groups, destroy them and insert them when needed.
You could just use
:Destroy()
on the old segment and then use:Clone()
for the new piece then position it. You could also just useworkspace.StreamingEnabled
, which automatically renders things that are close, and doesn’t render those that are far.
Keep different parts of the map in groups, destroy them and insert them when needed.
thank you for the feedback I will try that