So, I tried multiple ways of starting a game menu that should popup when the game is loaded or a key is pressed using a local function, but it doesn’t work neither times. (Please, note that every needed variable is already declared but not shown here.)
Is there any way to start the while loop with a function?
local function OpenMenu()
BoolLoop = true
task.wait()
PlayerCamera.CameraType = CameraModeOn
PlayerCamera.FieldOfView = 110
MenuGui:Clone(Player.PlayerGui)
while BoolLoop do
PlayerCamera.CFrame = CamPart.CFrame
task.wait()
if not BoolLoop then
break
end
end
end
local function CloseMenu()
BoolLoop = false
task.wait()
PlayerCamera.CameraType = CameraModeOff
PlayerCamera.FieldOfView = 70
Player.PlayerGui.MenuGui:Destroy()
end
game.Loaded:Connect(OpenMenu)
ContextActionService:BindAction("OpenMenu", OpenMenu, true, "m")