I found out the code, so here’s the code if anyone needs it
Here’s an updated script. (If anyone needs it)
local AnimationClipProvider = game:GetService("AnimationClipProvider")
local Rig, AnimSaves, Animator = workspace.Rig, workspace.Rig.AnimSaves, workspace.Rig.Humanoid.Animator
local function Play(Clip)
Clip:Play()
end
local function Stop(Clip)
Clip:Stop()
end
local function Pause(Clip, Speed)
Clip:AdjustSpeed(Speed)
end
local function SetTimePosition(Clip, Position)
Clip.TimePosition = Position
end
local function RunClip()
local AnimationID = AnimationClipProvider:RegisterAnimationClip(AnimSaves["Rotate"])
script.Animation.AnimationId = AnimationID
local Animation = Animator:LoadAnimation(script.Animation)
if Animation then
Play(Animation)
task.wait(1)
Stop(Animation)
end
end
RunClip()