I am making a Loading Screen and I have encountered 2 issues:
- The Loading Screen loads slower than it needs to
- The Loading Screen UI is not covering up the whole screen
local Players = game:GetService("Players")
local ReplicatedFirst = game:GetService('ReplicatedFirst')
local ContentProvider = game:GetService("ContentProvider")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local playerLoadingScreen = playerGui:WaitForChild("LoadingScreen")
local playerLoadingScreenHolder = playerLoadingScreen:WaitForChild("Holder")
local playerLoadingText = playerLoadingScreenHolder:WaitForChild("LoadingText")
local percentageComplete = 0
local gameAssets = game:GetDescendants()
local totalGameAssets = #gameAssets
ReplicatedFirst:RemoveDefaultLoadingScreen()
repeat task.wait() until game:IsLoaded()
playerLoadingScreen.Enabled = true
for assetsLoaded = 1, totalGameAssets, 1 do
local asset = gameAssets[assetsLoaded]
ContentProvider:PreloadAsync({asset})
percentageComplete = (assetsLoaded / totalGameAssets) * 100
playerLoadingText.Text = tostring(percentageComplete).. "%"
end
playerLoadingScreen.Enabled = false
The loading screen isn’t covering up the whole screen, the properties for the frame is 0.5, 0.5 anchorpoint
0.5, 0.5 position
1,0,1,0 scale