Would it be possible in the future to have emails sent out to dev forum members (similarly to RDC invite emails of sorts) notifying them of potential changes like this one which could cause games to break?
Personally I don’t browse this forum very much anymore, and posts like this one can pass me by especially with how active this place is nowadays, and I’m sure I’m not the only one who might have this problem.
Bye bye LoadLibrary, I never used you so I will not miss you.
About the gears though, I never really cared about them. As much as they are part of nostalgic Roblox culture, they gotta go. They were only really used as cosmetics anyway.
Broke one of my plugins I use frequently, but I am in the process of remaking it using dock widgets, Roact and Rodux anyway. It imitated the Studio UI by placing a panel to the left of the game window.
I’m not sure if you missed this one.
Most of the skateboard gear still use this module and still have LoadLibrary.
Since Red Rolling Hoverboard not working because of module for LoadLibrary.
If you don’t want to waste time replacing stuff, just shove the code of the library into the script. It’ll work the same, just that it’ll be called module.Create or whatever. It works a little bit more differently than requiring.
Hey, I think it’s very possible. After changes to sound script, if you insert the old script, in ServerScriptService a script called “SoundDispatcher” appears out of seemingly nowhere.
Sound script to prove it yourself: Sound.rbxm (7.0 KB), insert into StarterCharacterScripts, playtest and be satisfied by the result.
Maybe something similar could be done to LoadLibrary module?