Before anyone says anything, I am aware of the issues with enabling LoadStringEnabled under SSS. I do not care about that right now and I am trying to figure out why I am getting
loadstring() is not available. I made a simple
LocalScript which I placed inside of
StarterPlayer>StarterPlayerScripts. The program running inside looks like this:
And this is the ouput:
Just so you guys don’t say “Did you double check SSS?”, here you go.
You cannot use
loadstring on the client
Can’t use loadstring() at all?
What would you suggest if I had to use some form of loadstring on the client?
vLua keeps giving me
Script timeout: exhausted allowed execution time
could you show your script here
Uh. Well it’s a fairly complicated system that would take a few paragraphs to explain. I fixed part of the issue by using vLua less however there are scripts that break when I use vLua and don’t when I am loading them properly.
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