Local Assets no longer supported in SurfaceAppearence

Before the latest update to SurfaceAppearence with the new TintMask alphamode, It was possible to use a local file inside of SurfaceAppearence, but either since that update or a while later, It’s been throwing out an error that it’s no longer supported in client.

I’m not sure if this is intended behavior, but I didn’t see this mentioned anywhere so I’m presuming its not?

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This is part of my workflow for making UGC so I don’t dump a million iterative textures into my account to be moderated. Very inconvenient.

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This harms people trying to make animations or test work in progress textures without having to upload hundreds of textures onto the website, especially for people who don’t want to risk their account being moderated.

What good does suddenly ending support for local files do? Because i only see negatives that’ll discourage players worried about being moderated for no reason from using studio altogether.

Additional note, this REALLY messes with testing clothing templates before uploading them.