I’m making a simple horror game where you have to open a door using a key / keycard. Which then leads to another area.
I want to know how to make it so that when the door gets unlocked by one player, it will remain locked to everyone else until they find the key and unlock the door for themselves.
I am completely new to scripting and I have no clue what I am doing, better at lighting, building, sfx stuff than scripting…
Just use a local script that opens a door when the player has the key and for example a proximity prompt is activated. I recommend looking it up on google and viewing the api documentation.