Hi guys. I’ve not played around with the localisation feature or had any experience using it yet, but I did have a quick question about it:
So here’s an example of a localisation table I’d like to use in my game:
Key | fr-fr |
---|---|
online | en ligne |
create account | créer un compte nouvelle |
exit | sortir |
Now, say I spawn a new TextLabel
using Instance.new
, which, in English, displays the string ‘Online’. Would this text be translated automatically to the French string supplied, providing the AutoLocalize
property is enabled, for the matching text; or how would I go about localising text when spawning Instances from Scripts?