For a few months I have been experiencing an issue when Roblox just turns on ALL translation in my game without any consent from the creator (me). My game is made to be purely for English speakers and I don’t wish to have other languages supported.
This is very frustrating, because I have to turn off localization manually every 3-7 days.
Expected behavior
My expectation is to resolve this issue as a whole by letting creators decide whether THEY want localization in their game instead of Roblox.
It seems that it no longer re-enables the “Use Translated Content” setting. However, it still adds new languages and automatically enables translation for Experience Information, which I just don’t want.
As well as that, the “Automatic Text Capture” setting still re-enables on its own.
Once every week or 2, I have to go to Localization Settings to disable the “Automatic Text Capture”. While there, I also delete any re-added languages, because I do not wish my game to be translated at all.