ISSUE: As a Roblox developer, it is currently difficult to update our localized metadata by hand due to the amount of languages and approval time needed for each one.
DESCRIPTION OF ISSUE: For our game “Adopt Me!” we have at least one release per week. Each one requires a new icon, thumbnail and game description for each language. For example, during our releases at 8 AM PST on Thursdays, someone needs to go into the Localization Portal and update the icon, thumbnail and game description for each language we support (Currently we support six languages with a seventh coming soon). While we try to ensure this all happens at the 8 AM timeframe, it often takes longer due to the Roblox approval system and the basic time needed to do these updates. Additionally we also do releases over weekends and holidays (for instance, we always have a new update on Christmas Day / Dec 25tth, when a lot of the studio is home with family). This means a team member needs to get online and make these changes manually during their holiday.
REQUEST: We would absolutely love the ability to front load our localization metadata. It would be helpful if there were options in the Localization Portal that allowed us to queue up each upcoming release (with the proper thumbnail, icon and game description) and specify a date and time for them to go live.
If Roblox is able to address this issue, it would improve our development experience because we would be able to add and update the Localization Portal without having to worry about doing it live during a game update. It would allow us to manage our time and resources more efficiently and would give us the opportunity to do even more improvements to our localized content.
Link to Adopt Me on Locs portal: https://create.roblox.com/dashboard/creations/experiences/383310974/localization/translation?activeLocaleCode=fr_fr