Hi,
I am looking to convert all the GUIs in my game to support other languages, however, I was wondering how I would go about this if some of my GUIs have aspects that change constantly. For example, let’s say I have a TextLabel that says “Welcome to the game Arevoir!”. The text will always have “Welcome to the game” but the player’s name will change depending on the player’s actual name.
Aside from having two separate text labels, one of the translated message and one with the player’s name, how could I go about localizing the text? This is an example of how my script updates a text label:
( "Welcome to the game " … game.Players.LocalPlayer … “!”)
– Thanks !!