Hello there, I’m encountering a problem with LocalScripts. When I try to write a script inside a LocalScript placed within a Part for a glare effect, it seems nothing happens. Even the simplest code available inside the script, like print("Hello world!"), still doesn’t respond, even when I place the LocalScript in various locations (like directly in the Workspace).
Ensured that the Enabled property of the LocalScripts is set to true.
Verified that the parent objects of the LocalScripts (e.g., Workspace, BillboardGui) exist and are not being destroyed prematurely(With my glare effect local script)
Tested this behavior in multiple different game projects, both new and existing, with the same result.
Confirmed that Server Scripts within the same environment are executing normally.
For local scripts to work you need to assign some function first (even Player.PlayerAdded), bc it won’t work even in playerGUI by itself like global scripts
Is this should be works:D? i quite wondering bcs I design this to let them works on multiple people but each players will have different effects from a only billboardgui inside a block?
Ye, you right, at first i just try to make a glare effect system simple liek this, billboardgui will known as a glare effect, block where it should be known as an point flashlight, localscript manage for direction camera of each players look at that certain face(Front) so if they look at that face part more straight, it gonna be more bigger but the local script at first it already wasnt responding