This is the place that it’s happening in:
I’m not sure if it’s something that I’m doing or not, but I don’t touch anything with that script. It spams that errors at least a few times every second.
This is the place that it’s happening in:
I’m not sure if it’s something that I’m doing or not, but I don’t touch anything with that script. It spams that errors at least a few times every second.
Yes. This is the default sound script.
I’m noticing this as well on one of my games. Possibly something related to RespectFilteringEnabled on the SoundService being enabled? It doesnt appear to affect performance critically but its definitely an annoyance when viewing the console in game. The console shows pretty ridiculous numbers for “SoundDispatcher” and “Sound” scripts (It says over 4 million per second…)