I’m trying to lock the player’s camera onto a part but I can’t find out how. I’ve tried changing the player’s CameraSubject to the part but the player can still move the camera around the part.
If you have any ideas or solutions I would love to know.
local Camera = game.Workspace.CurrentCamera
local Part = --Put part here
Camera.CameraType = Enum.CameraType.Watch -- Change this to fit your needs if necessary
Camera.CameraSubject = Part
It’s pretty much the same as my problem. The camera subject is set on the part but I can still rotate my camera around the part. Thanks for the reply though and I would love to know what you think!