I’m creating a mass distribution plugin that clones the model into a viewport frame inside the plugin widget for editing, i added camera controls in the viewport that mimic roblox’s. My issue is that the mouse doesnt lock even with MouseBehavior set to LockCenter while panning/rotating. This is a problem because if the mouse exits the viewport frame while panning or zooming it stops, which could get annoying.
Is there a way to lock the mouse while panning/rotating?
Mouse Plugin
As you can see, it is not a property that can be modified in studio, I suppose to prevent a plugin from stopping a user’s mouse. I searched and there is nothing relevant, so I think it is impossible.
I know you want to, but it’s not possible. And if you better use the Delta property of the mouse, so that, even if the mouse moves in other places, you can continue moving the camera even if the mouse is already at the end of the screen. Tell me if you don’t understand my bad English and I’ll try to encode it.
no i get it, if the mouse exits while panning/rotating to continue until the user lets go. I’ll see what i can do, ill keep this open just in case there is a way.