So I am trying to lock a players movement to their Local X Axis as seen in the example below.
The blue arrow represents the direction the character would be facing, while the red line represents the X axis the movement would be locked to. I’m not entirely sure how to approach such a task. My goal with this is to be able to lock the direction dynamically no matter which direction they’re currently looking.
If you have any further questions I’ll be glad to answer!