What do you want to achieve?
I want to make it so when you jump, your you cannot change where you go and it keeps travelling as intended until you land, kind of like unreal engines character templates when they jump, its one continuous jump
What is the issue?
ive tried multiple methods and i know that i can code this but i dont know what way to code this, if someone can lead me in the right direction id be really thankful
What solutions have you tried so far?
locking the characters movement and creating a force on the player but this ends up looking really choppy and not fluid, ive also searched on dev hub but i havent found anything directly related to what i want to achieve