So recently i was rigging up a locomotive using the Vehicleseat 2 chassis for a friend of mine, i got the engine to run perfectly in the studio edition of roblox, i wanted to run it in the client version to make a video showing off all the new features i added on, when i published the game to the roblox website and went to check it out, the engine ran horribly as if all the hinges were off. the thing is this was a problem beforehand but i had managed to fix it in studio and updated the place. im not really sure why the client caused the model to run worse than in studio
The Engine running in studio
The engine in the published client
i’ve been doing this for a few years now but never ran into an issue like this before