LOD Syetem Destroying Meshes

Recently I just finished modeling and importing a McLaren Speedtail. I needed to export the model out of Roblox and back into Blender to fix a few things. After I did this, I noticed the mesh I re-imported into blender was destroyed (which i’m assuming was caused by the new mesh LOD system).

Mesh in roblox:

Mesh re-imported into Blender:


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