Log Service Help

I was wondering if there was a way using log service to see what script the log in the output is coming from.

game.Players.PlayerAdded:Connect(function(player)
	local logService = game:GetService("LogService")
	logService.MessageOut:Connect(function(message, messageType)
		if messageType == Enum.MessageType.MessageError then
			workspace["Popsiz Server"].P_Server.P_Events.NotifSend:FireClient(player, "It seems like an error occured! Please send these details to a development team member:", true, true)
			wait(0.5)
			workspace["Popsiz Server"].P_Server.P_Events.NotifSend:FireClient(player, message, true, true)
		end
	end)
end)

This is my current Server Script located in Server Script Service.

If you have a response to this, thanks!
Log Service Docs

Use ScriptContext.Error instead, it allows you to get a stack trace:

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