I was wondering if I could get some constructive criticism for this GFX I made regarding, composition, lighting, FX and the other components of a good GFX, furthermore I would like a rough price that you yourself would pay for something like this.
Backing up what the person above me said, Authorised Firearms Officers have high powered torches on their weapons so the beam should probably hit the ground, if your going on realism as someone who lives in the UK and has been to London many times, in towns you won’t have a double line in the middle of the road as that means you can’t pass it and is only seen in the Countryside for example on corners where it would be dangerous to overtake or pass the line, also in towns at the side of the road we have “double yellows” which as the name suggests are double yellow lines at the side of the road showing you cannot park there as a civilian. I think the going rate for gfx like this is like 2400 robux or something but I’m not really sure. Anyways it looks really good and have a great day!
Thank you for the feedback, I am from the UK but I don’t really know the road marking rules so I’m greatful to you for pointing it out, I’ll also have a look at the torches hitting the ground and see what I can do.
The first thing that stands out is that the scene lacks motion and it feels too static. To fix this, you could add motion blur in areas where it’s needed to convey movement. Another tip that might enhance the scene’s atmosphere, though it won’t apply in every situation, is to eliminate light sources that aren’t visible within the frame. For example, while the scene appears dark, the characters are uniformly lit, which feels unnatural. Instead, you could add street lamps and show them casting light on the characters. Similarly, the blue police light in the background could be depicted as a visible light source on the characters