So today i was working on something, and i wanted to make this model to look at my camera, so i decided to make a basic script including CFrame.LookAt.
local CurrentCamera_2 = workspace.CurrentCamera
local function hahah2()
workspace.Event.Objects.Countdown.Symbol.CFrame = CFrame.lookAt(workspace.Event.Objects.Countdown.Symbol.Position,CurrentCamera_2.CFrame.Position)
end
game:GetService("RunService").RenderStepped:Connect(hahah2)
Everything was fine until i noticed this, as you can see in this picture the thing is looking at me but not as i want, just saying, this isn’t the first time that this happen to me.
I used your method but i don’t know if i wrote the code well.
local function v9()
workspace.Event.Objects.RT_Door["SM_Buffet_Rift_Doorway.mo"].CFrame = CFrame.lookAt(workspace.Event.Objects.RT_Door["SM_Buffet_Rift_Doorway.mo"].Position, CurrentCamera_2.CFrame.Position + Vector3.new(200,200,200))
end
game:GetService("RunService").RenderStepped:Connect(v9)