Current Team: @2TLJ - Lead builder/ modeler/ marketer @username - Builder @username - SFX artist @foxy681864 - GFX artist @username - UI designer @username - Programmer
Requirements
You have to be BETTER an intermediate developer, you have to have fluent English, good teamwork skills, and 1-3 hours to work on this daily.
About the job
Your job as a developer is to successfully construct a (Intermediatly nice[AT LEAST]) hotel, application center, training center, and rank manager game in a semi low poly style.
Payment
Builder- 17.5% of the profit until you get 25K then 10% of the profits after.
SFX artist- 5% of the profit until you get 8.5K then 3% of the profits after.
GFX artist- 6.5% of the profits until you get 10K then 3.5% of the profits after.
UI designer- 15% of the profits until you get 20K then 8.5% of the profits after.
Programmer- 30% of the profits until you get 40k then 15% of the profits after.
(If the revenue doesn’t kick in, then you will recieve as much as humanly possible from the group and my ALTs)
Contacts
Contact me for a tiny interview, provide detailed actual examples that not every intermediate developer can do, who you have worked with and a regulotory introduction.
Contact me on DevForum or Discord!
Discord: Business man#5823
Thank you!
I agree… Respectfully saying, this hardly seems like a safe bet. You are offering a lot of robux, but are not mentioning any way or giving us any guarantee this will actually work out. And if you do not have any robux at this very moment to pay your developers, and can only pay once your group becomes successful, how exactly will you pay for the ads to get the group successful?
Who is going to sponsor you? Like @SentroRetorak said, you don’t look like you have trobux on you to pay us and adds, no one will invest in you for free. Agian, no one will want to buy ranks since your group has 3 members. No offense.
While I do not have much experience with investors and such, this still doesn’t seem that safe to me. From what I’ve heard, it’s not always as easy as just make it good and get investors. You need not one, but multiple assurances your idea or game will become a hit.
But what I do have experience with is running groups, and generally from what I’ve noticed, while quality does make your group look better. It doesn’t always boost it up. A lot of times it simply just prevents more people from disliking it. But not actually increasing its members.
In simpler terms, you are basically just following the same path probably thousands of group owners have in the past and have had no luck.
You’re technically saying it’s almost impossible for me to start a remotely successful group without over 200k robux. I think I know what I’m doing. This is my newest account and my group may not seem too attractive at the moment, but this can be done and THIS right now is the only possible method out of 3 ways.
Well, yes, that exactly what I’m saying. It’s tough, it’s sad, but its the real hard truth. It is near to impossible to start a successful group without an already set foundation. And you will see this as a consistent pattern among many popular group owners
A lot of popular group owners have had robux before they started the group. They’ve had wealthy and helpful friends, many did a lot of work and jobs to get robux, etc.
Not trying to turn down your hopes, but this is simply what I’ve noticed.
In addition, your group isn’t going to grow over night. If you look at groups such as Soro’s, Dunkin Donuts or Hilton Hotels, they have been around for a long time. Starting up a group requires a ton of Robux, and you will not blow up right away, it will likely take years. There have only been a couple of cases of groups that have blown up, such as Nova (Which has been banned/deleted multiple times), and even then they had tons of Robux which is why they were able to grow fast.
I admire your confidence, but the words you say have been said by so many other’s in the past. Many group owners have tried with those same words and have failed, and then later on realized that they can’t just start a group like this. They need a solid foundation.
And there are many methods to make a group popular, but many are risky and unsafe. My opinion, your best bet is to gather a lot of robux before hand doing jobs and work, then gather a solid foundation of people, allies and friends also in this line of groups. Then go on and start it, planning carefully.
That’s why I have you developers to do a good job, and I have a few tricks to get a good impression. I also do not approve of you discriminating against my account age and looks. I do have 4 ALTs and I have been on Roblox for 3 years.
Mhm. The only group I’ve personally seen rise very fast is The Jedi Order, and the owner of that group has hundreds of thousands of robux I believe before starting the group.
There are people who’ve been on ROBLOX for way more then 3 years trying to start groups and have not succeeded with a similar attitude. And respectfully saying, what tricks could you have to best the most popular groups around at the moment?