Hi guys,
I wanted to share a small recap and ask for some feedback/advice.
I’ve done two small ad tests for my game with around $100 spent in total so far. The first test was mostly a cold-start test to see how real players would react, and the second test showed some improvement. I’ve also been trying to listen to player feedback and adjust the game pretty actively.
Right now, the average playtime is around 7–8 minutes. That’s not terrible for cold ad traffic(i guess), but I’m still trying to understand why players seem to stop around that point.
My question is: what usually causes players to drop off around the 7–8 minute mark in my game?
I’d really appreciate any advice.
Thanks for reading.
Game Link: [Click Here]
or if you want to view my full changelog: [Click Here]