I’ve recently gotten back into Roblox after taking a long break, invested a lot of time to completely rewrite a game I was once working on. I believe the game is in much of a playable state now to start gathering some feedback on it, which is why I’m here.
The game is a recreation of Five Nights At Freddy’s. I did my best to make it as accurate as possible in relation to the original game, which involved spending a lot of time researching and reviewing data. I’m satisfied with the gameplay so far myself, and hope to hear what you think!
I don’t know much about FNaF but the game looks quite good. I haven’t played it before and it says “Continue” on the main menu. Also the camera UI bugs a lot if you hover your mouse, change it to a mouse button. I’ve played for a while, I just saw a blue bear in one of the cameras, didn’t do anything.
I’ll take a look at how I can approach the best way to explain the controls. I’m sure I could implement a guide or tutorial of some sort in the hopes to strike down this issue.
Reading other feedback below you, combined with yours, it seems I indeed will have to make some changes to ease the usage of the camera.
Power is supposed to be draining, there’s always one power bar active, like in the original game. It’s explained as the cameras around the building and fan consuming it by standard, so there’s always a drain.
Yep, I can see how it can be considered plain for now. I still have plans to add several modes and multiplayer to game, aiming to make things more interesting.
It can take a while for them to start moving during the first night, since their AI level is set low, it increases during the night and gets increased by standard each night you progress.
Yet again thanks! I appreciate that you’ve taken your time to test out my game, and write feedback on it.