Made a full tutorial mission for this game, looking for feedback on the scripting aspect
As a lifelong Hitman fan, it’s great. Just the only problem I had with the game was the enemy detection system UI. In the real franchise it goes away faster, in yours, it takes a very long time. It kind of sounds like a lawnmower instead of the radio-like sound in the game too. Additional things may include health. I suggest you add the screen turning black and white once your health gets low, similar to the real game. You may want to try a cover system too. In the future, if you wanted to you could make the tutorial mission more like an actual mission you would play on similar to Hitman 2016.
However, if you’re not going for Hitman-like mechanics like what I mentioned, then I think you should be fine. I look forward to seeing where your game goes, and good luck!