I’ve released 3 major updates so far as I set it up for future content - adding more features, areas, tools, mobile support, etc, which have done well so far.
As I prepare to do more work with it’s next update, adding the second level out of many as well as any other new cool things, I would like YOU To tell me about your experience with the game.
Checking this out, my first impressions are that the UI design and branding is absolutely fabulous, as in a level of quality I aspire to achieve. It’s a shame is doesn’t have thousands of active players, it feels so much more cohesive in art style than most mainstream games. I love the minimalism and the use of Inconsolata. This is a really well executed idea.
I unfortunately don’t have a lot of time on my hands so I won’t be able to see everything but here’s some things i noticed:
Occasionally text boxes are sized strangely, and become slightly blurry. The Update 3 box looks a lot nicer in this respect. Some boxes on the in game menu also have this problem, though only on Normal size for some reason.
Additionally, the walking feels a little bit static. Maybe add an option for camera bobbing?
Crouching lerps very fast.
The death screen, along with the menu and navigation screen, are absolutely phenomenal.
I’ve found this to be a problem with RichText, sometimes it will be inconsistently sized, or break and wildly alter the text size and readability. I think these problems have been occurring since around the start of March, so I’ve disabled RichText on text boxes when formatting isn’t being used.
I think it’s a Roblox thing because I haven’t found anyone running into this issue.