make local script inside imageLabel and make sure size is 0, 420, 0, 420
local Players = game:GetService("Players")
local player = Players.LocalPlayer
-- Fetch the thumbnail
local userId = player.UserId
local thumbType = Enum.ThumbnailType.HeadShot
local thumbSize = Enum.ThumbnailSize.Size420x420
local content, isReady = Players:GetUserThumbnailAsync(userId, thumbType, thumbSize)
-- Set the ImageLabel's content to the user thumbnail
local imageLabel = script.Parent
imageLabel.Image = content
imageLabel.Size = UDim2.new(0, 420, 0, 420)