Game Trailer
Game
We are looking for another lead developer to work on the game Reason 2 Die: Awakening.
What we’re looking for
The game is fairly well organized and easy to learn although it would probably take a good week or two to get comfortable with. You should be able to code anything, varying from bosses to map campaigns. You won’t have to create maps or mobs, those can be created by contributors we currently have.
You may be called on to fix or create something on the whim.
You need to be able to learn how to implement new items into the game, code mobs, work with GUIs, and at least have a basic knowledge of image design. Any assets that need to be bought will be purchased by me or the game’s creator, so you won’t need to pay anything out of pocket.
Strong work ethic
We have yearly events that need to be made on time, sometimes you’ll have to work over time to meet deadlines. You also need to have constant communication and logging abilities so we know what you’re doing & what you need to be doing. You’ll hear constant feedback of what needs to be changed, added or looked at - you can’t ignore or give up.
We have various contributors and developers who create content for the game, you’ll need to talk to them as well to see what they can create; you’ll have contact with them on how you or they want things done (such as mob attacks etc).
Requirements
- Age: 16+
- Experience: 3+ years of coding
- Self-motivated person
- Good communication skills
Extra qualifications
- HTTP and Database experience
Payment
10% of total game profit (Approx. 400K robux per month, may be higher during events).
(Payment may be increased in the future.)
How to apply
Send me a message with your experience, games you’ve created (with links), screenshots of code (preferably your best work), game screenshots.
You can message me on the dev forum- if you can’t, you can send me a message on ROBLOX and we can figure out how to get in contact.