Hello, I’m XylonV1, a small time Roblox Developer and modeller from Asia. I’ve had the idea of making a game with a theme of construction. Safety Second is a combat game that revolves around:
- Intense battles between construction workers
- Different ranges of gamemode such as 20v20, Free for all, Juggernaut, and our special Stop the contractor!
- Various character classes that provides different weapons and capabilities.
- Strategizing with your team to achieve victory
- And lastly, the ability to customize your character
Together with one of my closest friends M5_G50, He volunteered to animate my weapons, while I’ll be the one to handle the models, maps, UI designs, and majority of the scripting.
Currently, my friend has already finished the screwdriver animation. He’s currently busy with making maps for another game.
While I already finished some of the weapons, here’s our current lineups
For the primary weapons, we currently have
- Normal saw
- 2X4 With nails
- Galvanized Square Steel (to be clear, i did not take this from the meme)
- Hammer
- Screwdriver
- Mullet Hammer
-
Shovel
And for the Secondaries,
- A car door, to serve as a shield
- Trowel that will let the users build walls
- A long Rebar that can subtitute as a javelin spear!
- Cement bag: One that’s heavy to throw, but will deal a fatal damage
- Light steel bucket: Will be easily thrown with only light damage.
- Cinderblock: A little bit of a delay with throwing, but it deals a moderate damage, and upon impact, it can stun the user
- Red cow: Provides user with a quick but temporary speed boost. If consumed, the bottle can be used as a throwable too
-
Pouch of nails that can spread painful nails, and Pouch of screws that can trip the players to the ground
For the juggernaut, they will have the following
- Jackhammer
- Sledgehammer
-
Circular Saw
These are the pictures of the rigs that each classes will be provided with.
For the 20v20, vehicles would also be present, and i’ve been able to make a simple driving system for the vehicles
yes, Alx is M5_G50
Vehicles will have simple functioning lights such as break and signal lights
It will also include working doors
And breakable glass!
For the cars, im thinking also of adding the following soon
- mobile driving buttons since the joystick is annoying
- better sound system, possibly might add a radio for fun
- better vehicular damage system
- a system wherein if the vehicle is destroyed, it’s removed automatically for 10 seconds to keep the game optimized
Your feedback will be greatly appreciated. Thank you!!