Trying to make a part tween to a position that is 15 studs in front of it using look vector, however it is tweening to a random spot that is not on the line of any of the vectors (right, up, look).
local TweenService = game:GetService("TweenService")
local Trap = script.Parent
local tweenInfo = TweenInfo.new(5)
local Tween = TweenService:Create(
Trap,
tweenInfo,
{Position = Trap.CFrame.LookVector * Vector3.new(0,0,15)})
Tween:Play()