Hello, So I’m working on a script that requires a certain ball hold using a weld. I’ve ran into a problem where I get a error every time I run the game called “LookVector Cant be Assigned” and I don’t know why I am getting this error. Please Help!
Function:
-- Functions --
function M6D(Parent,Name,Part0,Part1,C0,C0Or,C1,C1Or)
local Motor = Instance.new('Weld',Parent)
Motor.Name = Name
Motor.Part0 = Part0
Motor.Part1 = Part1
Motor.C0 = C0
Motor.C0.LookVector = {['Orientation'] = C0Or}
Motor.C1 = C1
Motor.C1.LookVector = {['Orientation'] = C1Or}
end
Main:
M6D(Jersey,'JerseyWeld',Torso,Jersey,CFrame.new(0,0,0),Vector3.new(0,0,0),CFrame.new(0,0,0),Vector3.new(0,0,0))
M6D(RightArm,'Connect',RightArm,nil,CFrame.new(0,-1,0),Vector3.new(-90,0,0),CFrame.new(0.2,0.2,0.3),Vector3.new(26.881,-59.502,25.246))
ScreenShot: