What I’m trying to achieve is pretty simple what is the equivalent of left and right for LookVector.
Something like this:
I already know that the back for LookVector is * -1
; but I can’t figure out the other faces, including left and right.
What I’m trying to achieve is pretty simple what is the equivalent of left and right for LookVector.
Something like this:
I already know that the back for LookVector is * -1
; but I can’t figure out the other faces, including left and right.
You can use Cframe.Angles for the other faces
Object.CFrame.RightVector * 1 -- Right
Object.CFrame.RightVector * -1 -- Left
I congratulate all the people who helped with this significate issue. It’s remarkable what a united community can accomplish.