You can write your topic however you want, but you need to answer these questions:
I made a text label that makes the thing the player puts in there happen, for example explode every player or kill every player
-
What is the issue? Include screenshots / videos if possible!
Everything works besides that the main thing doesn’t, it doesn’t create explosion or anything else from the list -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
i tried debugging it but the script makes it only untill print in any case and doesn’t go through players
-- This is a local script
-- Services
local players = game:GetService("Players")
local repStorage = game:GetService("ReplicatedStorage")
-- Items
local Sign = script.Parent
local gui = Sign.SurfaceGui
local frame = gui.Frame
local textBox = frame.TextBox
local Remote = repStorage:WaitForChild("RemoteEvent")
-- Possibs
local Possibilities = {"explosion", "kill", "platformstand"}
--TextBoxScript
textBox.FocusLost:Connect(function()
local text = textBox.Text
local loweredText = string.lower(text)
for i,Possib in pairs(Possibilities) do
if loweredText == Possib then
print("Found " ..Possib)
Remote:FireServer(Possib)
else
print("Not Found")
end
end
end)
-- This is a server script
local repStorage = game:GetService("ReplicatedStorage")
local playersConnected = game:GetService("Players")
local players = playersConnected:GetPlayers()
local Possibilities = {"explosion", "kill", "platformstand"}
local remote = repStorage:WaitForChild("RemoteEvent")
local Possibilities = {"explosion", "kill", "platformstand"}
remote.OnServerEvent:Connect(function(Player, Possib)
if Possib == Possibilities[1] then
print(Possibilities[1]) -- only goes untill here
for i, player in players do
local Explosion = Instance.new("Explosion")
Explosion.Parent = player.Character
Explosion.Position = player.Character.HumanoidRootPart.Position
end
elseif Possib == Possibilities[2] then
print(Possibilities[2]) -- only goes untill here
for i, player in players do
task.spawn(function()
player.Character.Humanoid.Health = 0
end)
end
elseif Possib == Possibilities[3] then
print(Possibilities[3]) -- only goes untill here
for i, player in players do
task.spawn(function()
player.Character.Humanoid.PlatformStand = true
end)
end
end
end)
Don’t mind me if my code is nested i’m just learning