I’m running an animation that has the Looped parameter set in the animation editor. Animation has the highest priority (Action4) and when the player jumps, some time after the animation starts (about 30 seconds), it stops being shown, th IsPlaying == true field, and the AnimationTrack can also be found via “GetPlayingAnimationTracks”. Everything shows that its playing. You can return it to play by calling “Play” again. Has anyone encountered such a problem? Also i dont use any custom character animations. On the video i tried disable roblox “Animation” script and no results.