Reproduction Steps
This is a high precision loop I created for an SFX: rbxassetid://11444207351
Playing this audio in Adobe Audition, the loop plays normally, with no gaps.
Listen (use headphones):
When the same audio is played by Roblox (either within the studio interface or by the script - Sound:Play()
), there is a gap:
Here is the visual demo of the gap introduced by Roblox:
Expected Behavior
The loop should repeat perfectly, with no gaps in the audio, as shown above.
Actual Behavior
already explained above
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Workaround
With this bug, it is IMPOSSIBLE to make high precision loops for SFX.
Issue Area: Engine
Issue Type: Other
Impact: High
Frequency: Constantly