hello! so
I made a part that if you touch it, it does stuff, and as you can see,
In this sentence, I made a while blur.Size < 56 do
and It’s like a cutscene, I made it increase the blur size in the lighting, but there’s no way for me to add another wait(5) for example and add more stuff like this inside that sentence, otherwise it will include it as the “while blur.Size <56 do” sentence and will bug the waittime out.
this is the script, let me know if i didn’t explain correctly.
Help is appreciated!
local debounce = false
local blur = game.Lighting.Blur
script.Parent.Touched:Connect(function()
if not debounce then
debounce = true
workspace.Failed:Play()
door.Disabled = false
wait(3.5)
door.Disabled = true
wait(7)
workspace.Failed:Stop()
workspace.SFX.Whispers:Play()
workspace.SFX.Heartbeat:Play()
workspace.SFX.HeavyBreathe:Play()
wait(5)
while blur.Size < 56 do
blur.Size = blur.Size + 1
--If I'd put stuff here, it will include it as this sentence but i want it to make it work separately.
wait()
end
end
end)