Hey, im making a game but when im in studio it looks like this
and when im actually playing the game itself
it looks all ugly like that does anyone know how or where I can fix this?
Hey, im making a game but when im in studio it looks like this
What exactly is the issue with the in-game bar? Generally for UI you need to adjust it to fit the resolution for the devices you wish the game to be available on.
Can you be more specific with adjust to the resolution of a device because im using a scale pluging that converts size to scale now my problem is that the quality is great in studio but terrible in roblox self and its all the textlabels I have
I just took this 1 as a example
The scale plugins aren’t very reliable, they usually consist of inserting UITextSizeConstraints and such and enabling some properties.
I need to know what resolution(s) you want to adjust to, because some may require script (like phones/tablets) and some can be done with properties. (PC/laptop).
Also is it just textlabels or is it also the frames?
well ill added a new textlabel and that seemed fine but yeah its only the text, frames are looking great
sorry I noticed this error occurs when using a Canvas group inside of a screen gui I started using them bc fading would be easier. is there any way to make them so everythign inside of them becomes normal quality?
I found that this an issue where is not a great solution for yet and it was flagged 3 months ago
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