It finally works again! im so happy
The issue with the characters losing textures is fixed 100%, however thereās another issue thatās presenting itself with the .obj exporter.
As @Astrollect experienced, any part with a Roblox texture is exported seemingly without color and instead now with the Roblox materialās diffuse texture, though this isnāt completely the case.
To fix this in Blender specifically, disconnect the image texture input attached to the Principled BSDF shader. Unlike the character issue from before, it retains color, so this can be dealt with as usual. (Since Roblox textures didnāt export previously, most people would then use a node by Maplestick to re-texture models for rendering within Blender)
Colored boat below has had said texture node disconnected - right model is straight out of Studio and now a mix of Roblox textures and a new texture Iāve inserted on the right. Seems to be different types of studs.
The issue also comes up when anything with a decal texture is exported. It retains color data, however is now exported without the appropriate decals but instead the stud texture.
Studio View
Of course itās not impossible to manually go in and find decal textures to fix for small models like this and texture them oneself, but when artists need to work in external software with large scenes, this is a massive pain and adds unnecessary amounts of time to fixing an issue that hasnāt occurred up until now.
Iām much more experienced in Blender than I am in Studio, but Iām hoping this helps and again, is fixed soon.
I can repro this, hereās an example I am facing.
It would be extremely helpful if a bug report was created on this.
Hi there Synthrophy, try removing the texture from the model and it will show its true color.
Still patiently waiting for proper FBX exporting instead of outdated obj exporting technology lol
This issue should now be resolved! Please let us know if you encounter further issues.
This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.