I summed it up in a discord message the day it happened. I dont want to try it again cause simply downloading the place to try and isolate it from my active project would leave a trash storm i dont wanna deal with.
This is my version of events: After realizing i needed a script from an older version of the project, I closed Studio, reverted the place to a version from the night before, and re-opened the place. My grass colors went wild as described below.
*We use a materialvariant on most of our grass, and our default grass material has been replaced with that same material (To be clear- we did this, its not related to/ caused by the bug). Related?
The new color of my grass might have been present on my grass months ago for less than a few minutes, otherwise i feel its just random, and it wouldnt make sense anyways cause the terrain that was present when this color couldve been present wasnt in existence at that time.
Another wacky thing that happened pertains to these car models which have an identical structure :
I had modified this car chassis to hide its proximityPrompts
In the new version, it seems like all the scripts were somehow approximated together?? back into the default behaviour which would parent the gui to the vehicle or some attachment.
There were at least 2 non-modified versions of the chassis sprinkled throughout the map. My personal hypothesis is: all the models being set up the same way with identical scripts caused something @ roblox to pick a random one to rewrite the others with to save time.
This is very scary cause i dont know what else might have broken.
mac os 13.5.1
Addition: This would keep happening no matter what version i reverted to, even going back to the version i started from. Basically if i mess up again i cant revert without dealing with this again