Lovely Rain Effect

Very nice! I love open source stuff, I learn a lot from it.
I noticed that the rain falls a bit slow, I looked at the code and found that it falls 120 studs per second (studs/sec). Instead of using the number 2, you can use 3.21 and the rain will fall the same rate as Roblox gravity which is 192.6 studs/second.

1 Like

I’m still trying to work out the poor network performance in the game, but it all seems to be done locally. Is there anything at all being replicated that I mightn’t be aware of? I couldn’t find anything by Shift-Ctrl-F.

Added a different map to it.

Also bluetaslem, when I was on the castle steps, rain had a clear ceiling of 150 y. So I made your rain script dynamically change the Height variable based on your head position.

[quote] Fog, rain, castle - Roblox

Added a different map to it.

Also bluetaslem, when I was on the castle steps, rain had a clear ceiling of 150 y. So I made your rain script dynamically change the Height variable based on your head position. [/quote]

“based on your head position.”

Why does everyone always use the character’s position instead of camera.
WHY.

There isn’t anything intentionally being networked. It might be that there’s a lot of work to do, which somehow causes network problems?


[quote] Very nice! I love open source stuff, I learn a lot from it.
I noticed that the rain falls a bit slow, I looked at the code and found that it falls 120 studs per second (studs/sec). Instead of using the number 2, you can use 3.21 and the rain will fall the same rate as Roblox gravity which is 192.6 studs/second. [/quote]

Remember that is speed, not acceleration.

Real rain wouldn’t accelerate at full gravity. It hits terminal speed very quickly, and falls very slow.

Very nice! Only this issue tho:

Activity is quite high and could cause lag. Other than that, I like it.