Hi there! So what I’m trying to achieve is a heartbeat effect where basically is the character health is low, there will be a heartbeat sound that plays, and the lower the health, the faster the sound plays. I’ve had a tough time figuring how to achieve this, current having issues with this script:
player = game.Players.LocalPlayer
local Humanoid = player.Character:FindFirstChild('Humanoid')
local HeartBeatSound = script.Parent.HeartBeatSound
while true do
if Humanoid.Health <=60 then -- o no! low health!
HeartBeatSound:play()
wait(1)
end
if Humanoid.Health >=51 then
wait(0.4)
end
if Humanoid.Health <=0 then
wait(5)
end
end