Low O2xygen Update Log

Personal Mars Survival Game I’ve been working on for quite a few years, and quite a few breaks in between as I juggle life and the pain of scripting.

Update Log

V.2.2 14/03/2024
  • Mobile compatibility fixed!
  • Added base resource stats to display screen!
  • Added table.
V.2.1 13/03/2024
  • New Keybinds Display shows available keybinds on the side.
  • Broke mobile compatibility with the new interaction system :> will patch as soon as I can.

Interaction system modifications:

  • Interaction item name now shows on hover.
  • Interact action now displays in keybinds.
V.2.0 10/02/2024

Major Game reworks

  • Implemented terrain! (Finally a map) using a custom height map!
  • Backend code overhaul! (better control and use of items)
  • Inventory code overhaul!
  • Added viewport frames so you can now see your potatoes in crisp 4k resolution!
  • Mobile compatibility added! For those pesky users, you can now interact more.
  • New Interact system implemented! UI display to show when and how to interact with an object when you hover over it. (Removed proximity prompts)
  • New base system in the works! For now your oxygen switches to the base’s supply upon passing the airlock :smiley:
  • New Airlock Design made and coded.
  • Switched to Future Lighting so your potato pc should get fried as you see the shiny lights :>
V.1.0 Date Unknown
  • Implemented custom inventory by using an item’s size as “weight”.
  • Created a working airlock with pressurisation
  • Watch out for Billy…
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