Before I start, I’d just like to say I wasn’t entirely sure which category this belongs in but this seemed like the most appropriate.
I am a developer for a clothing group, we have a homestore to display a wide range of the clothing we provide. The problem we’re currently facing is a huge drop in FPS. I believe the shadows and/or large poly count of the humanoids are the cause of this problem, there are over 300 mannequins in the game.
Experience it for yourself here: https://www.roblox.com/games/2040496703/redirect
I’ve been struggling to think of a solution, so far I’ve come up with:
- Remove some of the mannequins, not desirable as we want to show off a large range of clothing
- Only render the humanoids when they’re actually visible (lag will still persist as there are lots close together)
- Remodel the upper and lower parts of the humanoid with a lower poly count but so that the shirt/pants texture still wraps onto it (I have no idea how I’d do this as I can’t even 3D model, let alone texture it )
- Remove humanoid shadows (not possible)
If you have any idea how I could do this, or could make one of my ideas work well please let me know. I’m stuck, but something needs to be done.