I need some Feedback on my low poly cave " I’ll be fixing the lighting later on so please critique it well for my benefit.
Like the colors and the texture of the cave. If you ask me, this is pretty good.
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Thanks for the feedback, but believe it or not, those rocks were made in Studio, not Blender or any other 3D modeling app.
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Some aspects of this build are really good, such as the crystals and overall design.
I think the cave could use a few more details such as vegetation on the rocks or grass growing on the ground to better match in the setting, but still maintain a simply design you seem to be going for. I can see great work was put into this, however I feel like the top area could feature stalagmites. The cave looks very well made but there’s just a few objects missing.
Finally, some more crystals in the cave won’t hurt maybe make them have different colors. Anyways it’s a decent build maybe some glowworms or particles floating around could work if it’s needed.
So, this is a really nice cave, which would definitely suit a low poly game! I really like the colour variation for the crystals, and I also love the fact that they glow. As you’ve mentioned too, the lighting could be improved. However, as a general build it looks amazing!
I’m curious that you didnt make the crystals/rocks in blender. Thats impressive. Good job, perhaps add a variety of crystals/Different color/shape.
Looks really nice! Good job.
That I find as a really good idea. I will experiment with the advanced Terrain system on Studio.
Sounds great! I’ll make unique and different variations on the cave. Meaning I will add a new area; which would be expanding the cave.
I think this is quite good, the colours blend in quite nicely, and since you said you are working on the lighting, I will be hoping we see an update on this!